The last day of the Production Design Blog-A-Thon opens with Richard from Bastard In Love browsing the Film Stills LiveJournal community and giving us a link to someone's astonishing collection of screencaps from The Color of Pomegranates (production design by Stepan Andranikyan). Just stunning:
Also today, I contributed my fourth and final contribution, moving on to Asia to examine the work of Wong Kar-Wai's longtime production designer William Chang. In Chungking Express (1994), Chang memorably evokes the crowded, "hyperactive" look of contemporary Hong Kong (see below).
And joining us for the first time is Bob Westal (Forward to Yesterday), on Fritz Lang's 1922 film Dr. Mabuse: The Gambler. In "Playing About," his appreciation of the film's four art directors, Bob examines the film's Expressionist use of "sheer artifice":
Then we have "Cruel Production Design," by Pacheco of Bohemian Cinema. Pacheco writes on the movie Cruel Intentions, providing some lavish screenshots of "the expensive suits, clothes, and homes of the spoiled brats on screen."
And then we're joined by Oggs Cruz, of "Lessons From The School of Inattention," who provides a thoughful write-up on 1985's Scorpio Nights (directed by production-designer-turned-director Peque Gallaga). Scorpio Nights, Cruz writes, uses its production design to generate an "unsurmountable atmosphere of fetishistic, fatalistic and erotic danger."
And closing things out [possibly?] we have Jason Bellamy, of The Cooler. In his piece, "Messaging Through the Medium: The Royal Tenenbaums," he writes on the Tenenbaum house and notes that while it is "pure fantasy, the temporary stuff of movie magic," it also "feels lived-in to a degree that many sets don't."
Includes, as a bonus, scans of the detailed drawings that Wes Anderson provided to production designer David Wasco.
If you're just now coming to this Blog-A-Thon, feel free to consider participating -- I'm likely to do an update wrapping late-comers into the fold if there's interest. Or just post a link in the comments thread, here.
I had a great time working on this, and seeing what people came up with. Expect a full wrap-up post a bit later (likely tomorrow).